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Old Aug 05, 2005, 05:47 PM // 17:47   #41
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Quote:
Originally Posted by Drakron
No its not ... I hate people that make a Monk/whatever and go farm a area and say "I have so much gold, its easy" ... sure its easy because you are using a build designed to farm only.

Thats why Monks vanish from missions around ascention, they are too busy farming.

Not to say about the ones that got rich in the gold giant boots days, before the nerfs.

Regular players dont do it, they make a character and play the game and they end up with around 20-30k in the end, sure its a nice amount of money if the game economy was not shoot to hell and drops did not suck.
so what are you saying? all the best items should be affordable to everyone? what items you "must" have that you can't get from crafting/collecter nor drops?

I have only played 2 characters to 20 and both just reached forge area. and I've max armor and max dmg weapons on my characters without much effort, mostly from drops and collectors. I've gotten lots of runes from drops too.

and I still have 20k in bank.

no, I can't afford godly uber max dmg gold bow, or major vagor rune (althought I've gotten many vagor runes, include 2 major ones, from drops, didn't spend a dime) for 300k or whatever. but you know what? I don't care. I can play the game without them just fine. and eventurelly I'll get a drop, or find a good deal if I need it.

if I need a max character to PvP that badly I'll create an PvP character.
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Old Aug 05, 2005, 05:49 PM // 17:49   #42
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Originally Posted by warren_kn
Wow, I didnt realise this was a problem. I went through the game with my first character and unlocked all of the skills for her (Mo/R). I didnt do any farming to get extra exp. to generate more skill points, the exp. gained from playing the game "normally" was enough.
I played the game normally and when I reached forge, I spent I thought over 1k to unlock a dozen skills that I hadn't gotten yet. Yet, I still have over 20 skill points let.

I wonder why some people don't have skill points.
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Old Aug 05, 2005, 05:52 PM // 17:52   #43
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Originally Posted by Blackace
You cant be serious? I know your not having trouble getting gold in game...
I farmed for about a week in Witeman's Folly, of the drops I got there I only sold 2 to players and most of my income was from the huge amount of tanned hide that I salvaged and the necklaces I traded for the collectors item outside that I then sold, I had to use 4 henchman to clear the area without being slaughtered.

To fight the boredom I did Snake dance that net me around 2-4 plats each run but that is a very long, very boring map (less boring that intensive area farming) so I never play it much (perhaps 4-5 times).

It payed for a 75k set (well 60k set).

So yes, I have trouble to get a steady supply of gold since drops suck and we cannot even do chest runs (Witeman's Folly have around 4 chest that might net you around 1 plat if you hit then all) since Arena Net likes to spawn pop up monsters near then and you have 6 azura shadows spawning right next to chest ... well you are not going to loot it, also Arena Net considers it a exploit.

I know some people here say gold is easy and it perhaps was before the drakes were buffed, the flesh golems were buffed and their drops nerfed, griffins drops were nerfed, Hill Giant drops were nerfed.
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Old Aug 05, 2005, 05:53 PM // 17:53   #44
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rofl

is this the new UAS thread?
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Old Aug 05, 2005, 05:53 PM // 17:53   #45
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Quote:
Originally Posted by Xonic
I played the game normally and when I reached forge, I spent I thought over 1k to unlock a dozen skills that I hadn't gotten yet. Yet, I still have over 20 skill points let.

I wonder why some people don't have skill points.
How many skills do you have unlocked?

Quote:
It payed for a 75k set (well 60k set).
75k in one week not enough? Please, you can only hold 100k per character in the first place. Stop being greedy.
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Old Aug 05, 2005, 05:54 PM // 17:54   #46
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Oh!! oh!! I wanna play "Ultimatum" too!

Back in the Sixties I had a weather changing machine that was in essence a sophisticated heat beam which we called a "laser." Using this "laser", we punch a hole in the protective layer around the Earth, which we scientists call the "Ozone Layer." Slowly but surely, ultraviolet rays would pour in, increasing the risk of skin cancer. That is, unless the world pays us a hefty ransom...

...FOR ONE MILLION DOLLARS!


(ps. When you leave, will you take the NR spammers with you? kthxbye)

Last edited by Damon Windwalker; Aug 05, 2005 at 05:59 PM // 17:59..
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Old Aug 05, 2005, 05:55 PM // 17:55   #47
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For those of you that think the skill point problem isn't an issue, I think you'll have about ... 200-300k xp assuming you 'play the game normally' at the end game in Hell's.

Which is not enough.

Now. Make a PvP char. Count the number of skills you still need to unlock on that char combo.

Multiply that by 20k xp. Have fun
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Old Aug 05, 2005, 05:59 PM // 17:59   #48
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Quote:
Originally Posted by Xonic
I still have 20k in bank.
Your 20k are not enough to simply pay for a knight set and I mean the 1.5 set since rare materials skyrocked and dredimor steel is around 1 plat for unit, sure you can craft then but cost is 400 gp per unit if you supply the materials, meaning farming iron and wood.

The problem is the economy is unstable, prices spike all the time and one thing that costs 200 gp can cost 600 gp the next hour.
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Old Aug 05, 2005, 05:59 PM // 17:59   #49
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Quote:
Originally Posted by Xellos
How many skills do you have unlocked?
every skill that skill NPCs have to offer upto forge town.

I haven't PvP'ed much so I don't have anything from priest unlocked yet.

current I am doing full henchmen team dragon's lair mission runs to capture skills for 2 of my characters for 4 professions.

(off topic: I pity random pick up groups with real human players, half of the time they fail the missions even after spending 20 mins gathering 3 warriors 3 nukers 3 monks or whatever l337 team setup)
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Old Aug 05, 2005, 06:01 PM // 18:01   #50
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I'm going to divert off topic for a bit to point out my recent discovery:
The problem isn't PvP vs PvE. The problem lies between "Serious Competitors vs Romantic Roleplayers".

Serious competitors leave at least 1 character slot for a pvp character. They like the flexibility and the leveled playing field. On the other hand, some Romantic Role Players (like MS) would insist on taking their RP character to PvP. By doing so, however, they forfeit their right to play competitively on a leveled playing field. Serious competitors based their builds on FoTM, on DPS, on game-type strategies. (ie fertile season for HoH, fragility combo for quick arena kills, etc) RRPers based their build on the best they can get with the primary classes they are stuck with. I think that is why some "PvEers" are calling the idea of fraction boost unfair, since unlocking stuff will not help their winning strategy at all.

I'd like to remind everyone the idea of "leveled playing field". To be in a truely fair game, Arenanet should implement a system that allows players to freely access whatever they want when they need it. Of course, that is not going to happen because the devs feel it's necessary for people to "earn" the unlocks by playing through the game. (Even for PvP faction unlock, you have to have 1 rp character at Droknar's Forge to unlock many worthwhile skills)

If you are a RRPer, and you do think that faction is overpowerful, I suggest you to play a few hours of PvP; see how much can be unlock with factions earned from a PvP character. If you try this, you will find out: "not enough."

Last edited by LoneDust; Aug 05, 2005 at 06:40 PM // 18:40.. Reason: my attemp to reduce the generalization :o
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Old Aug 05, 2005, 06:01 PM // 18:01   #51
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Quote:
Originally Posted by Drakron
Your 20k are not enough to simply pay for a knight set and I mean the 1.5 set since rare materials skyrocked and dredimor steel is around 1 plat for unit, sure you can craft then but cost is 400 gp per unit if you supply the materials, meaning farming iron and wood.

The problem is the economy is unstable, prices spike all the time and one thing that costs 200 gp can cost 600 gp the next hour.
I was under the impression that the crafted armor at forge town has the max armor already.

I've gotten that set of armor for both my warrior and monk characters, and still have 20k in bank.
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Old Aug 05, 2005, 06:02 PM // 18:02   #52
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Quote:
Originally Posted by LoneDust
I'm going to divert off topic for a bit to point out my recent discovery:
The problem isn't PvP vs PvE. The problem lies between "Serious Competitors vs Romantic Roleplayers".

Serious competitors leave at least 1 character slot for a pvp character. They like the flexibility and the leveled playing field. Romantic Role Players usually have all four character slots used up with their RP characters. By doing so, however, they forfeit their right to play competitively on a leveled playing field. Serious competitors based their builds on FoTM, on DPS, on game-type strategies. (ie fertile season for HoH, fragility combo for quick arena kills, etc) RRPers based their build on the best they can get with the primary classes they are stuck with. I think that is why some "PvEers" are calling the idea of fraction boost unfair, since unlocking stuff will not help their winning strategy at all.

I'd like to remind everyone the idea of "leveled playing field". To be in a truely fair game, Arenanet should implement a system that allows players to freely access whatever they want when they need it. Of course, that is not going to happen because the devs feel it's necessary for people to "earn" the unlocks by playing through the game. (Even for PvP faction unlock, you have to have 1 rp character at Droknar's Forge to unlock many worthwhile skills)

If you are a RRPer, and you do think that faction is overpowerful, I suggest you to delete one of your RP characters and play a few hours of PvP; see how much can be unlock with factions earned from a PvP character. If you try this, you will find out: "not enough."
Generalizations killed the White Mantle Abbot.
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Old Aug 05, 2005, 06:05 PM // 18:05   #53
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Quote:
Originally Posted by Guild-Hall Messenger
I am a very smart person actually.
if you have to actually say this then you prove it false
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Old Aug 05, 2005, 06:05 PM // 18:05   #54
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Yes, Forge is max but costs also depends on the set ... if you need rare materials the cost goes up since rare materials very rarely drop and the solution is either craft it or buy it from the trader.

Seeing the trader is a rip-off ...
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Old Aug 05, 2005, 06:12 PM // 18:12   #55
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Quote:
Originally Posted by Xellos
You had around 100-150 skill points total when you beat the game? Hot damn, I didn't know you could level up that much.
No, I repeat I unlocked all her skills (Mo/R), meaning I unlocked all the Monk and Ranger skills. I do have some skill points left (hopefully I'll be able to use these come 2 weeks time). Also, I unlocked all the non-elite skills by doing quests, which I thought was the point of their existence...
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Old Aug 05, 2005, 06:12 PM // 18:12   #56
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Quote:
Originally Posted by Drakron
Yes, Forge is max but costs also depends on the set ... if you need rare materials the cost goes up since rare materials very rarely drop and the solution is either craft it or buy it from the trader.

Seeing the trader is a rip-off ...
No, you crying about AESTHETIC upgrades being too expensive is a rip off to this forums bandwidth. Next people are going to whine about the spider pet because it's too hard to get compared to a stalker.
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Old Aug 05, 2005, 06:12 PM // 18:12   #57
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Heh, I know generalization is stupid but I fail to find any other logical reason for someone to oppose on an increase in faction reward other than when they do not benefit from it.
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Old Aug 05, 2005, 06:14 PM // 18:14   #58
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Quote:
Originally Posted by LoneDust
Heh, I know generalization is stupid but I fail to find any other logical reason for someone to oppose on an increase in faction reward other than when they do not benefit from it.
You replied to half of my statement, and still have not explained yourself.
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Old Aug 05, 2005, 06:17 PM // 18:17   #59
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Quote:
Originally Posted by warren_kn
No, I repeat I unlocked all her skills (Mo/R), meaning I unlocked all the Monk and Ranger skills. I do have some skill points left (hopefully I'll be able to use these come 2 weeks time). Also, I unlocked all the non-elite skills by doing quests, which I thought was the point of their existence...
Alot of them were not put in until after alot of players beat the game. Notice how it's the old players leaving, since they feel ripped off. Those quests are worth about 40 skill points per character. That's 120 skill points off.
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Old Aug 05, 2005, 06:19 PM // 18:19   #60
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Quote:
Originally Posted by Xellos
Alot of them were not put in until after alot of players beat the game. Notice how it's the old players leaving, since they feel ripped off. Those quests are worth about 40 skill points per character. That's 120 skill points off.
they've only put i think 3 or 4 new quests? and those gave 2 skills each, so that means a total of 8 missed skill points.
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